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- DEFENSE version 2.2 (README.TOO file)
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-
- DEFENSE - the only do-it-yourself electronic football game
- and the best simulation of real football. Here are some
- things you should know about this program.
-
-
- EQUIPMENT NEEDED
-
- DEFENSE is designed for IBM PCs or compatibles with at
- least 512K bytes of RAM and color graphics. The computer
- should have a version of 3.2 or higher of the DOS operating
- system. A mouse or joysticks can be used but the game can
- be played with just the keyboard.
-
-
- THE FILES AND HOW TO RUN THEM
-
- The files that you should have on your disks are these:
-
- README important message
- README.TOO this message
- DEFENSE.EXE the game
- PRACTICE.EXE a tutorial for learning and practice
- SYMBOLS.PIX must be on same disk as the .EXE file
- DEFENSE.TXT the game instructions
-
- To read the instructions from your screen, put the diskette with
- DEFENSE.TXT on it into drive A, set the computer to drive A, and
- type TYPE DEFENSE.TXT. If you can print them out on a printer,
- reading is much easier. To print them, type PRINT DEFENSE.TXT.
- Or you can use your word processing program to read or print this
- ASCII file.
-
- To practice with the tutorial program, put the diskette with the
- file PRACTICE.EXE and the file SYMBOLS.PIX into drive A, set the
- computer to drive A, and type PRACTICE. Or you can copy these two
- files to the hard disk and run them from there.
-
- To play the game, put the diskette with the file DEFENSE.EXE and
- the file SYMBOLS.PIX into drive A, set the computer to drive A,
- and type DEFENSE. Or you can copy these two files to the hard
- disk and run them from there.
-
- Note that whether you are running DEFENSE or PRACTICE, the file
- SYMBOLS.PIX must be on the same disk. Both programs use this file.
-
-
- LEARNING THE GAME
-
- They say that games have to be so easy that you can just turn on
- and play them. They say that you won't read directions,
- especially long ones. That's why other football games are chase
- games where a little kid can move a little man and the computer
- chases him with a lot of little men until the COMPUTER decides to
- end the play. Or else they are games that let you select
- professional teams or players and the COMPUTER plays the game and
- you are supposed to believe that somehow the skills of your
- players affect the plays. These games do have tremendous
- graphics. And they are easy to learn. They are like checkers.
- DEFENSE doesn't even come close in the graphics department. But
- as a simulation of a football game, it is in a class by itself.
- It is like chess. People do play chess. To play it, they have
- to learn it. They are willing to learn it because then they can
- play a meaningful, intelligent game. Maybe it's time for a
- meaningful, intelligent football game. Maybe you will prove
- "them" wrong.
-
- The recommended way to learn to play DEFENSE is this. Run
- through the tutorial (PRACTICE) to see what it's all about.
- Then, if you want to be serious about the game, print out the
- instructions in file DEFENSE.TXT and read them. Then use
- PRACTICE again to perfect your skills. When you are ready to
- play, play the game (DEFENSE) against the computer. When you
- get good at that, you are ready to play against another human.
-
-
- ABOUT THE GAME
-
- DEFENSE is a game of strategy ,skill, and quick reflexes. Just
- as in real football, the offense and defense try to outguess each
- other. Just as in real football, the biggest gains are made by
- calling plays that fool the defense and vice versa. When the play
- starts, YOU - not the computer - play the game. Tackles can be
- made or missed depending on your skill in moving defenders and
- ballcarriers on the screen and how fast the player on defense can
- hit the tackle button. And the player on offense can block, so
- that the reaction times of both players become key factors. YOU
- make passes complete or incomplete. YOU cause sacks, interceptions,
- and fumbles. YOU can block kicks. Infractions of the rules result
- in penalties. Even the pace at which the game is played is about
- the same as that of a real game. It is not a hard game to play,
- but to play it well takes practice and knowing the subtle tricks
- of the game.
-
-
- CUTTING OUT THE SPEED TEST
-
- At the beginning of the game and the tutorial, the computer does a
- careful check of the speed of your computer so that the game won't
- run too fast or too slow. If you get tired of waiting through this
- test, you can make the computer skip it. After you start one of the
- programs, make a note of the speed code. (The computer writes it at
- the bottom left of the screen after the speed test.) Then enter the
- code after the word DEFENSE or PRACTICE whenever you start one of these
- programs. Be sure to leave a space. Example: DEFENSE 83 <enter>.
-